데이비드 김, 블리자드 수의사, 새로운 RTS 작업에 참여

소스 노드 : 949787

Please refrain from writing low-effort troll posts about David Kim

왁스 엔젤

United States30174 게시물

를 통해 Gamesindustry.biz

David Kim, former lead multiplayer designer on StarCraft II, is working on a real-time strategy game at new studio Uncapped Games.

Kim gave some interesting quotes in the article that suggests the direction Uncapped’s RTS may go in.

“RTS has been in this place where a lot of the very basic and core fundamental things in the game have not yet been modernized, so it’s very difficult to play an RTS,” he says. “You need hundreds of actions per minute to play a competitive RTS game.

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game. And to play at a competitive level, you don’t need to practice the mechanics of it for a decade; you have to be good at the strategy, or countering what you’re seeing on the enemy’s side. We wanted to make a real strategy game rather than one where who can click the fastest is the best player.”

Jason Hughes, Uncapped’s lead producer and another Blizzard veteran, repeated a sentiment we’ve heard a lot lately, particularly from Frost Giant:

“That doesn’t mean dumbed down or simplified,” Hughes notes. “That just means lowering the barrier to entry for more people to expose them to what’s great about RTS games.”

관리자이봐, 내가 작은 불만을 가지고 있기 때문에 당신이 한 모든 일을 다시 할 수 있습니까?

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나카 진

Canada7067 게시물

Thanks David Kim

왁스 엔젤

United States30174 게시물

01년 2021월 03일 40:XNUMX Nakajin이 썼습니다:
Thanks David Kim

wow I was just about to post a public note about refraining from low-effort trolling about david kim

관리자이봐, 내가 작은 불만을 가지고 있기 때문에 당신이 한 모든 일을 다시 할 수 있습니까?

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samsim

20 게시물

So is Uncapped Games a new studio?

Edit: my brain skipped over the word “new” before “Uncapped Games”

인프라

Canada1612 게시물

Exciting seeing all the new studios coming out specifically for RTS.

I’m a little sad that tencent picked up DKim before Frost Giant, but hopefully the competition spurs better games from everyone.

시리얼 :: AllThingsZerg.com :: SC2Overwatch.com

워 클라우드

United States89 게시물

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

교활한 여우

8043 게시물

Been trying back and forth to write a comment without a DK reference but I just can’t do it.

"나는 sneakyfox가 TL.net에 기록한 것을 보았고 나를 화나게했습니다"– PartinG

레간

핀란드172 게시물

Their goal seem noble, but probably controversial for many SC fans. I’m skeptical how they will manage to achieve their goal but would probably be great for RTS overall if they succeed.

It some what seems to me that SC2 devs leaving Blizzard caused a race for making RTS that can replace SC2 as its support ends. So in five years situation can be very interesting.

나카 진

Canada7067 게시물

01년 2021월 03일 40:XNUMX Waxangel이 썼습니다:

wow I was just about to post a public note about refraining from low-effort trolling about david kim

If I beat you to it, can’t it be considered high-effort trolling?

But more seriously, glad to see there’s a lot of people going back to RTS games, it’s a lot similar to what happened with isometric RPG, a bunch of people deciding at the same time to start non-related indy project and it worked great from them, hopefully it will be just as good to us.

매미 SC

239 게시물

So Tencent owns this new RTS company but also owns Riot who is a major investor in Frost Giant. Tencent saving RTS confirmed??
매미 SC

239 게시물

I really do trust and believe David Kim when he said he wanted to make a new RTS for 10 years. He always seemed like a passionate fella. And as he was someone who was GM with random I trust he can make a great RTS
Hanfy

독일14 게시물

wow, this sounds awesome, some real SKILL game incoming hehe
푸피

프랑스10192 게시물

I guess it’s nice if more studios with former Blizzard employees wanna make RTS, we could have another great RTS with that much competition, hopefully!

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리치더스카이

United States3119 게시물

Hell, It’s about time!

I’m optimistic about this. DK is one of the most experienced RTS designers and i’m sure throughout his tenure of blizzard/exiting the sc2 team that he has realized what gamers actually want from an rts. Here is to hoping for a high skill ceiling rts!

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크리켓

United States13379 게시물

I…actually don’t mind the idea. The genre is Real Time 전략 아무튼

카가리 타겟 인게이지

Ctone23

United States1827 게시물

“That doesn’t mean dumbed down or simplified,” Hughes notes. “That just means lowering the barrier to entry for more people to expose them to what’s great about RTS games.”

Curious what that actually means. Guessing they are dumbing down the macro / automating it.

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SC-Shield

불가리아464 게시물

Wasn’t Frost Giants also planning an RTS? Interesting how much these 2 games will differ.
봄즈

벨라루스15 게시물

01 년 2021 월 03 일 57:XNUMX Warcloud는 다음과 같이 썼습니다.

중첩 된 견적 표시 +

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

Actually it’s not that fun to do repetitive things like hatchery injection or chrono boosting nexuses a few times per minute and building new bases/structures as much as you can. So I think it’s time to make RTS less mechanically based and more entertaining and it’s good to see that our beloved oldies/veterans moving to that direction finally .

세리멕

프랑스2254 게시물

I think the game they want to create is called chess.

SC2는보기에 가장 좋은 게임이며 내가 늙고 느려지기 전에 플레이하기에 최고였습니다.

리치더스카이

United States3119 게시물

On July 01 2021 04:36 Bomzj wrote:

중첩 된 견적 표시 +

01 년 2021 월 03 일 57:XNUMX Warcloud는 다음과 같이 썼습니다.

“So what we want to do is modernize a lot of it, and make it so any gamer can play this game.

Any gamer can play Starcraft. The thing is, that there’s always somebody who can do all of the things faster, whether you dumb the game down or not.

Actually it’s not that fun to do repetitive things like hatchery injection or chrono boosting nexuses a few times per minute and building new bases/structures as much as you can. So I think it’s time to make RTS less mechanically based and more entertaining and it’s good to see that our beloved oldies/veterans moving to that direction finally .

Games are only as entertaining as the players make them.

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Source: https://tl.net/forum/starcraft-2/574934-david-kim-blizzard-vets-to-work-on-new-rts

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