League of Legends Champion Pricing Update Explained

League of Legends Champion Pricing Update Explained

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League of Legends is a game that consists of 162 champions, and that roster continues to get larger every year. Since the game’s conception, the pricing for champions has followed the same formula.

The only metric that matters for champion pricing with the current system is the age of a character. Riot Games admits in their game update that this is outdated, as they do not release enough characters for price reductions to occur nearly as quickly as they should.

In order to fix the current system and make it more intuitive for new and returning players, Riot has decided to update it on Patch 13.5.

Here is the new pricing system explained.

Instead of focusing on the amount of champions released, Riot has decided that pricing will be based on the amount of seasons a champion has been available. Here are all the new tiers of pricing that players can follow:

This new system will reduce the total cost of all champions by over 140,000 BE and almost 15,000 RP. One drawback of this system is that some champion prices will increase. Some examples include Ryze, Kayle, Singed, and Twisted Fate. Their prices will increase to 4,800 BE, but will still remain 260 RP for people to purchase at a lower rate.

Additionally, any champion that has a visual or gameplay update will likely be increased in pricing tier, but Riot said they will provide information before the alteration in price.

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