Oh-ho-ho-ho, everybody was gun-fu fighting with SPINE | TheXboxHub

Oh-ho-ho-ho, everybody was gun-fu fighting with SPINE | TheXboxHub

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Spine keyart for Xbox, PlayStation, PCSpine keyart for Xbox, PlayStation, PC
Spine is bringing gun

Whether you’re chopping them up or chopping them down, SPINE will ensure that everybody is gun-fu fighting. Especially if you believe what is shown in the latest gameplay teaser trailer. 

From the development team at Nekki is SPINE, a gun-fu fighter set to land punches and shots on PC and consoles in 2025. And when we say consoles, we mean Xbox Series X|S and PlayStation 5. 

Redefining the genre

Promising to redefine the gun-fu genre, something that Sleeping Dogs did years ago, SPINE is a single-player, story-rich action game where the player takes on the role of rebellious street artist Redline. It’s here where you’ll find yourself accompanied by her sentient combat implant, Spine. Why? well, because you need to take on the challenge of the autocratic AI regime of Tensor Corporation, while learning to trust each other.

Shown off in the trailer below, SPINE features camerawork and combat choreography by action movie specialists. It’s helped that it is powered by Unreal Engine 5 and Nekki’s original animation engine, Cascadeur, making players the star of their own action movie where no two fights are the same.

“Today’s pre-Alpha Market Gun Fu teaser is just a taste of SPINE’s cinematic action from early in the game when Redline has unlocked only a small number of Spine’s abilities,” said Dmitry Pimenov, Producer of SPINE. “We’re looking forward to showing more gameplay later this year, as well as revealing more about SPINE’s deep story and world-building, character backgrounds, cutscenes and cinematic production. Players can follow SPINE on Discord where we’re regularly revealing new content, captured directly from the game.”

SPINE features include

  • Close-quarter Gun Combat: SPINE introduces a unique fusion of cinematic gunplay and close-combat beat ’em up, emphasized by elaborate camerawork and providing players with dynamic and immersive gun fu gameplay.
  • Cinematic Action: Collaborating with action movie specialists and paying homage to iconic action movies, Nekki promises a truly cinematic adventure where every moment feels like a scene from an epic blockbuster.
  • Gripping Narrative: Explore an immersive cyberpunk world as Redline and Spine challenge Tensor’s autocratic regime. Discover a story of rebellion, trust, and survival, while exploring the risks and benefits of AI. 
  • Cutting-Edge Tech and Graphics: Powered by Unreal Engine 5 and Nekki’s proprietary animation engine, Cascadeur, SPINE boasts fluid, lifelike combat animations within a detailed cyberpunk environment, pushing the boundaries of gaming graphics.

Give that teaser of SPINE a watch and let us know your thoughts. 

SPINE will be releasing on Xbox Series X|S, PlayStation 5 and PC in 2025. 

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