PID Controllers in Unity3D @_vazgriz

PID Controllers in Unity3D @_vazgriz

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VAZGRIZ’s blog covers the use of PID controllers in video games. PID stands for proportional, integral, derivative. These are the three terms used to calculate the controller’s output. If you’ve ever used your car’s cruise control, flown a quadcopter, or piloted a rocket, then there’s a good chance that you’ve used a PID controller. A PID controller is a type of control loop that’s used for automation.

In games, PIDs can be used for a simulation of any of the real world purposes. It can also be used to give a human-like feel to an AI. For example, it can be used to control the aim of an AI character in an FPS, to avoid an “aimbot” feel.

Read more in the post here.

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