MATSUKO and Telefónica launch holographic meeting technology | IoT Now News & Reports

MATSUKO and Telefónica launch holographic meeting technology | IoT Now News & Reports

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MATSUKO and Telefónica have announced the launch of a spatial computing experience of holographic meetings, developed in collaboration with NVIDIA, which will enable creators to connect and collaborate as holograms in real-time. With their smartphone camera, users can enter holographic meetings as real themselves in 3D, share their 3D creations and access a new and immersive way of communication.

Spatial computing is taking over in 2024. MATSUKO and Telefónica have achieved a breakthrough by enabling everyone to enjoy real presence during 3D meetings. With a patent on single-camera holographic communication, MATSUKO is also showing its product for Apple Vision Pro users, who have the option to preorder now.

The experience, which will be demonstrated at Mobile World Congress 2024 in Barcelona, will allow users to generate their holograms using only their smartphone cameras, as well as stream high-resolution 3D objects and scenes using 5G and Edge technology.

The technology will use the NVIDIA Maxine AI developer platform, to create realistic eye contact and facial expressions, enhancing the sense of presence and immersion. Users will be able to interact with their colleagues and their 3D projects holographically, as if they were in the same physical space, without any delays, misunderstandings, or 2D limitations.

Maria Vircikova, the CEO of MATSUKO, said: “It fills me with joy to see users marvel at the feeling of presence, the eye contact, and the full spectrum of emotions they discover with holographic presence. I am also honoured to share that we achieved this in collaboration with Telefónica, the leader in telecommunication, and NVIDIA, one of the world’s top technology companies.”

David Moro, a head of service platforms and voice core network at Telefónica, said: “With our 5G and Edge technology, we are enabling a new level of connectivity and performance for holographic meetings, which will transform the way creators communicate and collaborate.”

Chris Penrose, the global head of business development for Telco at NVIDIA, said: “Holographic meetings represent the future of collaborative experiences. By leveraging the NVIDIA Maxine developer platform, MATSUKO’s new spatial computing experience helps users better maintain eye contact and see accurate facial expressions — both of which are essential for effective communication and emotional connection.”

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